FGN-Guild.com | Home
FGN-Guild.com | Bookmark FGN-Guild.com | Bookmark FGN-Guild.com | Link To Us FGN-Guild.com | Contact Us
GAMES ARCADE GUIDE & EVENTS DAILY VISITS
Neopets - Daily Puzzle AnswersNeopets - Faerie Crossword AnswersThe Discarded Magical Blue Grundo Plushie of ProsperityNeopets - Weltrude's Toy ChestNeopets - NC Mall Mysterious Morphing ExperimentNeopets - NC Mall Collectibles Meteors of Kreludor - Meteor Crash Site 725-XZNeopets - Qasalan ExpelliboxNeopets - Shenkuu Lunar TempleNeopets - Moltara Worms GameguideNeopets - Kraft Mac & Cheese - Dynamite Gaming TournamentCapri Sun Disrespectoids Clubhouse - Daily Trivia Neopets - Universal Studios Despicable Me In-World DestinationNeopets - Six Flags (2010)Neopets - Froot Loops 'Fruity Fun' Community ChallengeNeopets - NC Mall 3rd Birthday 2010
How much did you donate for Save the Wheels?
0
10,000+
100,000+
1,000,000+
10,000,000+

Results
Neopets - Save the Wheels Event
AFFILIATESTOPSITES
Pageviews
Pageviews
Journal Sign-In | Admin
EXPLORE NEOPETS PLOTS PETPET PARK NEOPETS PETPET PARK MISSIONS

Neopets Plot
 Petpet Park Missions

FGN-Guild.com :: Neopets Plot | Petpet Park Missions
PETPET PARK
TOY CHEST
ABOUT
GAMES

Good to see you, Agent. We have received reports that there will be several Petaria portals appearing in the next few weeks. We need help to make sure any Petpets crossing over to Neopia arrive at Petpet Park safely. Please refer to the Latest Mission Profile in the console at your left, and the mission archive below for further briefing information.

Index Operation Petpet Park

Petpet Protection League - Mission Profiles


Mission 6

Read the comic below, and then scroll down for your mission briefing! (Mouse over each panel in the comic to reveal its dialogue!)







MISSION PROFILE
  Dipnis are timid, wary Petpets that are easily startled. Despite this, they are still affectionate and shyly inquisitive, and they make gurgling noises when they're happy.

The nerve of that Yurius! He has ensnared three of my best agents in a Maraquan trap that is slowly filling with water. Give them any assistance they need to get that trap open, and bring those Dipnis safely home!
 
>>> PROCEED TO MISSION <<<



Mission 6: Maraqua



   
Mick

This is an odd contraption...
 
 Deckar

What do we do with it? I hope this doesn't involve maths...
Kaylee

I'm not sure... but look! The tiles are loose. Maybe we have to rearrange them in some way.
 
 Mick

I wonder what the symbols mean...







(Click on any two tiles to exchange their positions.)

Each symbol represents a number. Switch tiles to make the som for each row exact what the number says next to it. TIP: write down all the numbers in MS EXCEL and keep switching them.
1
2
3
4
5
6
7
8
9
10


   
Deckar

We did it! All the crystals are lit up!
 
 Mick

Wait a second... what's happening? The room is getting brighter!
Kaylee

Uh oh... I don't think we're done.
 


The radio crackles to life, as Yurius's voice fills the room...

   
Yurius

*kssht* Ha ha ha! Very clever, Agents! You've completed the first part of the puzzle. Now let's see if you can figure out the rest... before it's too late! Ha ha ha! *kssht*
 
 Mick

Look! The tiles are all different colors. Now what do we do?
Kaylee

We'll just have to try something else!
 







(Click on any two tiles to exchange their positions.)

Each symbol represents a number. Switch tiles to make the som for each row correct. You need to light up the 6 lights in the middle of the tiles too. First you need to switch the tiles that on the left side you see the RED, YELLOW and BLUE tiles. On the right side should then be the BLUE, GREEN and RED tiles.


Mission 6: Maraqua




   
Mick

The lock is released! Let's get out of here!
 
 Deckar

Look! There's the Dipnis!
Kaylee

I can't wait to get back home...
 
 Mick

Hey, where's Yurius?



Neopets Cheats
NEOPETS, characters, logos, names and all related indicia are trademarks of Neopets, Inc., © 1999-2010.